Recent Innovations in Educational Technology That Facilitate Student Learning

Daniel H. Robinson|Gregory Schraw
Emerald
Emerald

This book can be opened with

Glassboxx eBooks and audiobooks can be opened on phones, tablets, iOS and Android devices

Paperback / softback
9781593116521
31 July 2008
$61.00
Hardback
9781593116538
31 July 2008
$110.00
eBook (PDF)
9781607529422
31 July 2008
$61.00
eBook (ePub)
9781806619221
31 July 2008
$61.00

Note on our eBooks and Audiobooks: you can read our eBooks (ePUB or PDF) and listen to audiobooks on the free Emerald Books app on iOS, Android, and desktop. Or read and listen on Emerald's online reader (ePUB eBooks and audiobooks only). To purchase a digital book you will need to create an account if you don’t already have one. After purchasing you will receive instructions on how to get started.

  • Description
  • Contents

The field of educational technology is exploding in terms of innovations being developed daily. Most of these innovations hold fascinating promise but enjoy almost no empirical support. There are educational researchers who have both developed innovations and tested their potential empirically. This book will capture the latest and most promising innovations from the leading educational technologists in the world, including animations, simulations, visualizations, navigation, manipulatives, pedagogical agents, and assessment. This book is appropriate for university courses in educational technology for those wishing to showcase the latest innovations that are accompanied by empirical support.

Introduction; Daniel H. Robinson and Gregory Schraw

  • Chapter 1. Assessment of Cognitive Load in Multimedia Learning: Theory, Methods and Applications; Fred Paas, Paul Ayres, and Mariya Pachman
  • Chapter 2. How Do Animations Influence Learning; Shaaron Ainsworth
  • Chapter 3. Fostering Multimedia Learning of Mathematics: Comparing the Efficacy of Animated Pedagogical Agents to Conventional Visual Cues; Robert K. Atkinson, Mary Margaret Lusk, and Alan Koenig
  • Chapter 4. AutoTutor: Learning Through Natural Language Dialogue That Adapts to the Cognitive and Affective States of the Learner; Arthur Graesser, Vasile Rus, Sidney D'Mello, and G. Tanner Jackson
  • Chapter 5. The Role of Self-Regulated Learning in Learning About Science With Hypermedia; Roger Azevedo
  • Chapter 6. Design Rationale Within TELS Projects to Support Knowledge Integration; Douglas B. Clark, Keisha Varma, Kevin McElhaney, and Jennifer Chiu
  • Chapter 7. Rapid Computer-Based Diagnostic Tests of Learners' Knowledge; Slava Kalyuga
  • Chapter 8. Beyond Clicks and Semantics: Facilitating Navigation via the Web's Social Capital; Kim Lawless and P. G. Schrader
  • Chapter 9. Physically Distributed Learning With Virtual Manipulatives for Elementary Mathematics; Taylor Martin
  • Chapter 10. A Computer-Based, Team-Based Testing System; Daniel Robinson, Michael Sweet, and Michael Mayrath