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Playology: A Media-Critical Exploration of Digital Technologies and Identity in the Global Village offers a sharp, timely exploration of how digital technologies and global media reshape the ways we think, communicate, and understand ourselves. As multinational corporations like Google increasingly mediate our access to information, identity, and civic life, this book examines the profound consequences of living in what it calls the “Googleburg Galaxy.”
Blending cultural critique with accessible theory, the book traces how our practices of reading, writing, and meaning making have been transformed by digital systems that both empower and constrain. It argues that play—reimagined as a form of critical media literacy—is essential for navigating these complexities. Through play, individuals can question dominant narratives, expose hidden power structures, and reclaim agency over their digital lives.
By unpacking the ideologies embedded in contemporary media and the subtle ways they shape citizenship, knowledge, and authenticity, Playology: A Media-Critical Exploration of Digital Technologies and Identity in the Global Village invites readers to engage more consciously with the technologies that define modern existence. It is a call to resist passive consumption, embrace creative inquiry, and cultivate the critical literacies necessary for a more open, pluralistic, and humane digital future.
Introduction: Play to Win
Steve Gennaro is a founding member of the Children, Childhood, and Youth Studies program at York University, Canada, and works globally as a consultant, keynote speaker, and coach, advancing rights-based approaches to play, learning, and youth development across sport, education, and digital culture.