Nurturing AI-Powered HR Analytics and Virtual Reality in Employee Psychology and Workplace Happiness, Part B

Channi Sachdeva|Rohit Bansal|Fazla Rabby
Emerald
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Hardback
9781837426317
04 February 2027
£85.00
Available to order on 05 January 2027
eBook (PDF)
9781837426300
14 January 2027
£85.00
Available to order on 15 December 2026
eBook (ePub)
9781837426324
14 January 2027
£85.00
Available to order on 15 December 2026

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  • Description
  • Contents
  • About

Nurturing AI-Powered HR Analytics and Virtual Reality in Employee Psychology and Workplace Happiness, Part B explores the growing significance of virtual reality in enhancing employee psychology and workplace happiness. The book highlights how immersive VR technologies can support stress reduction, improve training and onboarding, strengthen team dynamics, and promote overall well-being through controlled experiential environments. Integrating theoretical perspectives with practical insights, the book offers a structured, human-centered framework for the responsible adoption of VR in organisations. This work will be of particular interest to scholars, practitioners, and policymakers seeking to harness immersive technologies to foster more adaptive, inclusive, and sustainable workplaces.

Chapter 1. Strategic Implementation of AI and VR in HR; Priya Makhija, Baisakhi Debnath, Kesavulu Poola, and Anand. S

  • Chapter 2. Digital Healing in the Workplace: Integrating AI and Virtual Reality for Sustainable Well-Being; Namita Rath, Vishal Sood, Tanaya Kar, Swati Sood, Rushil Varma, and Nilamadhab Kar
  • Chapter 3. Revolutionising Talent Acquisition: The Role of AI in Recruitment Strategy and Execution; Sarika Jain, Neeraj Gupta, and Arindam Bandopadhyaya
  • Chapter 4. Artificial Intelligence-Empowered Psychological Well-Being Architecture: A Conceptual Framework to Improve Mental Health and Workplace Happiness of Employees; Y Suryanarayana Murthy and Rohit Bansal
  • Chapter 5. Work Reimagined: AI and VR Changing the Now and Next Culture of Work; Anuja Sehgal, Anjali D Singh, and Paritosh Mishra
  • Chapter 6. Gamified Virtual Reality for Employee Wellness and Burnout Prevention; Jomon Jose M, Sabeena Anna Skaria, and Jyothis Rachel Mathews
  • Chapter 7. Modeling Critical Enablers for AI and VR-Driven Workplace Culture: A Modified TISM Approach; Sachi Rana, Veena Grover, Navneesh Tyagi, Shweta Sharma, Komal Tyagi, and Neha Jain
  • Chapter 8. AI-Driven Mental Well-Being for Indonesia Workforce; Nilam Adini Rakhma, Ali Roziqin, Yoga Aldi Saputra, Hanifa Maylasari, and Johan Bhimo Sukoco
  • Chapter 9. Ethical Considerations of AI and Virtual Reality VIS-À-VIS Fairness and Accountability —A Comparative Study of Indian and Canadian Academia; Sandhya Kumari, Puja Kumari, and Rudrabhishek Chauhan
  • Chapter 10. Effects of AI and VR in Building Workplace Culture; Pardeep Kumar, Sanjeev Kumar, and Dina Darwish
  • Chapter 11. Ethics in Immersive: Navigating the Moral Frontier of AI and VR; Swarnima, Sarabjeet Kaur, Gurkeerat Singh Kakar, Shikha Singh, and Channi Sachdeva
  • Chapter 12. Ethical considerations in AI; Ajay Verma, Rishita Pramanick, and Mohammed Abdullah Abdulrahman

Channi Sachdeva is currently pursuing a PhD in Human Resource Management at Lovely Professional University, India.
Rohit Bansal
is Adjunct Faculty at Rockford College, Australia.
Fazla Rabby
is the Director at Stanford Institute of Management and Technology, Australia.