Intergenerational Locative Play

Augmenting Family

Michael Saker|Leighton Evans
Emerald
Emerald

This book can be opened with

Glassboxx eBooks and audiobooks can be opened on phones, tablets, iOS and Android devices

Hardback
9781839091407
08 February 2021
£68.99
eBook (PDF)
9781839091391
08 February 2021
£68.99
eBook (ePub)
9781839091414
08 February 2021
£68.99

Note on our eBooks and Audiobooks: you can read our eBooks (ePUB or PDF) and listen to audiobooks on the free Emerald Books app on iOS, Android, and desktop. Or read and listen on Emerald's online reader (ePUB eBooks and audiobooks only). To purchase a digital book you will need to create an account if you don’t already have one. After purchasing you will receive instructions on how to get started.

  • Description
  • Contents
  • About
Intergenerational Locative Play: Augmenting Family examines the social, spatial and physical impact of the hybrid reality game (HRG) Pokémon Go on the relationship between parents and their children.

The ubiquity of digital media correlates with a mounting body of work that considers the part digital technologies, such as video games, play in the lives of children. Consequently, commentators have deliberated the effects of rising levels of screen time and the association of this trend with antisocial behaviour, mental health-related problems, and the interference of family life. Yet, recent studies have demonstrated that the intergenerational play of video games can in fact strengthen familial connections by facilitating communication between adults, and children, and allowing adolescents to experiment with a range of roles.

Research on intergeneration play, however, has tended to focus on video games played within the domestic sphere. In contrast, Locative games, such as Pokémon Go involve players physically interacting and moving through their surroundings. Through an original study of Pokémon Go this book extends developing research on intergenerational play to the field of locative games.

Chapter 1. Introduction: Locative Games and Intergenerational Play; Chapter 2. Familial Locative Play: Spatial Practices and Mobilities;  Chapter 3. Familial Locative Play: Family Life;  Chapter 4. Familial Locative Play: Social Relationships and Communities;  Chapter 5: Familial Locative Play: Digital Economy and Surveillance Capitalism;  Chapter 6: Familial Locative Play: Looking to the Future; 

    Michael Saker is a Senior Lecturer at City, University of London. His research focuses on digital media, with an emphasis on the application of mobile and locative media in daily life. More recently, his research has extended to the phenomenology of emerging augmented and virtual reality technologies.

    Leighton Evans is a Senior Lecturer in Media Theory at Swansea University, Wales. His research centres on phenomenology and digital media, with interests in locative media, virtual and augmented reality, the experience of labour in data intensive environments and the subjective experience of technological implementation.